README.TXT
==========

This  file contains  additional information  to supplement the manual.  
Please   read   all   the   sections  before   you  proceed  with  the 
installation.


This file contains the following sections:

   1.  DOS drivers
   2.  Blaster line
   3.  Playing MIDI files in GS mode
   4.  Full-duplex constraints
   5.  Mapping instruments to multiple MIDI devices
   6.  Soundfont Banks
   7.  Online documentation


1. DOS DRIVERS

   During  Custom  Installation, you  have the options  to include the
   following DOS drivers to your CONFIG.SYS file.

      DEVICE=C:\SB16\DRV\CTSB16.SYS /UNIT=0 /BLASTER=A:220 I:5 D:1 H:5
      DEVICE=C:\SB16\DRV\CTMMSYS.SYS

   Where: BLASTER=A:220 I:5 D:1 H:5  indicates the  hardware resources
          used by your audio card.

   This BLASTER  switch will  not have any  effect if you  are using a
   Plug and Play audio card.

   For Plug and Play (PnP) audio cards, the hardware resources will be
   allocated  by  the PnP Configuration Manager  which comes with your 
   package.  In   this  case,  the   statement  that  loads  this  PnP 
   configuration manager in the  CONFIG.SYS file must be placed before 
   the statements which load your DOS audio drivers.


2. BLASTER LINE

   The BLASTER line in your AUTOEXEC.BAT file,

      SET BLASTER=A220 I5 D1 H5 P330 E620 T6

   will  not  have any effect  if you are using a  Plug and Play audio 
   card for the same reason as above.


3. PLAYING MIDI FILES IN GS MODE

   For audio cards  equiped with 512KB  of RAM memory or more, you can
   configure  it  using  the AWE Control Panel  to play the  MIDI file
   SFX.MID in GS Mode for the best effects.


4. FULL-DUPLEX CONSTRAINTS

   Your  audio  card  supports  full-duplex  recording  and  playback. 
   However,  to make  full use of this feature,  please make  sure you 
   observe the following constraints:

   a. Start only one session of simultaneous playback and recording.
   b. Use the same sampling rate for both operations.
   c. Preferably play  back  and  record  audio  files  which  are  in 
      uncompressed (that is, Pulse Code Modulation or PCM) wave format.
   d. Reduce  the sampling  rate  for both operations  if  your  audio 
      playback and recording session is too slow.
   e. Start your Windows in enhanced and not standard mode.
   f. Check  that the  version number of  the  CSPMAN.DLL file in your 
      Windows system directory is 3.51 or later.


5. MAPPING INSTRUMENTS TO MULTIPLE MIDI DEVICES

   Instruments to be played from any channels in a MIDI file can be
   mapped to any available MIDI output devices on the Sound Blaster
   AWE64 card. Sound Blaster AWE64 comes with two components that
   help to make this possible. They are the Creative MIDI Instrument
   Mapper and Creative Virtual MIDI Driver. The mapper and driver,
   when used together, allow you to define mappings of how you would
   like the instrument to sound like.

   The mapping causes all note related MIDI events to be routed
   according to the configured mappings. You can map instruments in
   two different ways, by using the Creative MIDI Instrument Mapper
   or sending MIDI System Exclusive events.

   If you wish to experiment multiple MIDI device playback on any
   existing MIDI files, you may choose to use the Creative MIDI
   Instrument Mapper. Refer to the online documentation on how to
   configure mapping.

   On the other hand, if you are creating or editing a MIDI file from
   a MIDI sequencer, you can choose the second option which is to send
   System Exclusive events to the Virtual MIDI driver. The following
   events may be entered at the beginning of the MIDI tracks using
   your favourite sequencer. However, MIDI files with these System
   Exclusive events encoded must be sent to the Creative Virtual
   MIDI driver for the mappings to take effect.

   a. To direct (lock) all MIDI events to a particular MIDI device, use

       F0 00 20 21 01 00 xx F7

      where xx stands for one of the following:

       08 - AWE
       0C - WaveSynth
       10 - FM
       14 - MIDI Out

   b. To undo (unlock) what has been done in (1), use

       F0 00 20 21 01 01 F7

   c. To direct (lock) all MIDI events in a particular channel to
      another device, use

       F0 00 20 21 01 02 yy xx F7

      where yy is the desired MIDI channel and xx stands for one of:

       08 - AWE
       0C - WaveSynth
       10 - FM
       14 - MIDI Out

   d. To undo (unlock) the channel mappings done in (3), use

       F0 00 20 21 01 03 yy F7

      where  yy is the MIDI channel number.

   e. To map individual instruments to a desired MIDI device, use

       F0 00 20 21 01 04 00 smb slb sp xx dmb dlb dp F7

      where,

       smb - MIDI bank to be mapped from. Contains MSB part of the
             bank num.
       slb - MIDI bank to be mapped from. Contains LSB part of the
             bank num.
       sp  - MIDI patch to be mapped from
       xx  - Destination MIDI device (see above)
       dmb - MIDI bank to be mapped to the Destination MIDI device.
             Contains MSB part of the bank num.
       dlb - MIDI bank to be mapped to the Destination MIDI device.
             Contains LSB part of the bank num.
       dp  - MIDI patch to be mapped to the Destination MIDI device

      smb and slb forms bank numbers that appears in your MIDI files.
      Most MIDI files use only bank 0, i.e. smb and slb sets to 0. dmb
      and dlb forms bank numbers that will be mapped to the destination
      MIDI device. For example, to map Bank 5 Patch 3 in a MIDI file to
      use Bank 0 Patch 3 of AWE device, the System Exclusive message
      will be

       F0 00 20 21 01 04 00 00 05 03 08 00 00 03 F7

   f. To remove any mappings done in (5), use

       F0 00 20 21 01 05 00 sb sb sp F7


6. SOUNDFONT BANKS
   There are three SoundFont banks shipped with AWE64. The GM35REVC.SF2
   will be loaded as the default synthesizer bank. The following is a
   brief description of each file:

   GM35REVC.SF2 - Three and a half MB bank General MIDI bank.
   4GMGSMT.SF2  - Four MB General MIDI bank with GS variation tones.
   2GMGSMT.SF2  - Two MB General MIDI bank with GS variation tones.

   If you are playing any MIDI files that uses GS variation tones, you
   will have to load either the 2 or 4 MB banks as the synthesizer bank.


7. ONLINE DOCUMENTATION

   To  help you  get information on the  applications in  this package 
   easily, we have compiled a set of online documentation which can be 
   accessed from your audio card's group window.  Just double-click on 
   the icon(s) with names that start with the words "How to Use".

                 ******** END OF README.TXT ********
